Flash MX Naming Conventions: by Type | by Prefix
Updated: June 4, 2005
This document is intended to assist in the development of naming conventions for Flash MX. Below is a table that contains a list of name types and/or data types and a column for a three-letter prefix to be used as the convention in Flash MX (in order to take advantage of MX’s context sensitive “inspector”).
Array | rra | rraStimSet |
Boolean | bln | blnDirX |
Button | btn | btnStim0 |
Class | cls | clsStuff |
Color (object) | clr | clrClownNose |
Counter | ctr | ctrStim |
Date | dte | dteLastMod |
Function | fnc | fncProgIndLaunch |
Increment | icr | icrStim (i.e., used in for loops) |
Index | idx | idxStim |
Method | mth | mthHoseClip |
Movie Clip | mvc | mvcProgIndChar |
Number | nbr | nbrCorrectClicks |
Object | ojt | ojtText |
Parameter | prm | prmTarget (used for passed parameters of unknown data-type) |
Quantity | qty | qtyTiming |
Queue | que | queIinstruct |
Reference | rfc | rfcClip |
Sound | snd | sndSqueak |
String | stg | stgUserName |
Text Format | tfm | tfmDisplay |
Textfield | tfd | tfdStim0 |
Unknown | NA | *see “Parameter” |
XML | xml | xmlData |
XML Socket | xsk | xskWhatever |
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